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  2. Current: Tag: Interview

Tag: Interview

News

Dead Island 2 Interview With Creative Director James Worrall – Crafting A Zombie-Slaying Fantasy

Neil Bolt / March 14, 2023

Dead Island 2 is just around the corner, so we’ve chatted with the game’s creative director to get the scoop on the zombie sequel on PS4, PS5.

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Feature

Interview – ILMxLAB Producer Harvey Whitney And CG & Lighting Lead Ronman Ng Talk About Bringing Star Wars: Tales From The Galaxy’s Edge – Enhanced Edition To PlayStation VR2

David Carcasole / February 16, 2023

Check out our interview with two members of the Star Wars: Tales From The Galaxy’s Edge – Enhanced Edition development team on bringing the game to PS VR2.

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News

Like A Dragon: Ishin! Interview With Developers Hiroyuki Sakamoto And Yasuaki Uehara

Ernest Lin / January 31, 2023

The game’s director Yasuaki Uehara and Ryu Ga Gotoku Studio Chief Producer Hiroyuki Sakamoto discuss remaking Ishin, game development, and their thoughts on the franchise as a whole.

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moonscars black mermaid ps4 ps5 interview News

Moonscars Interview: Discussing The Influences Behind Black Mermaid’s Evocative 2D Soulslike Adventure

Tommy Holloway / November 4, 2022

In our Q&A interview with Moonscars developer Black Mermaid we unearth the influences behind this stirring Souslike adventure.

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News

Yakuza / Like A Dragon Developer RGG Studio Interested In Online Games-As-A-Service, Says Producer Masayoshi Yokoyama

Ernest Lin / September 28, 2022

In a round table interview with Masayoshi Yokoyama, the Like A Dragon producer talked about his thoughts on DLC and taking the series to other genres.

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cult of the lamb trophy interview News

Cult Of The Lamb Trophy Interview – How Did The Developer Structure The PS4, PS5 Trophies?

John-Paul Jones / August 11, 2022

Want to know what goes into creating Cult of the Lamb’s PS4 and PS5 trophies? Read our interview James Pearmain, Art Director on Cult of the Lamb to find out the inspiration behind Cult of the Lamb’s PS4 and PS5 trophies.

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News

Interview With Crisis Core Final Fantasy VII: Reunion Producer Mariko Sato, Executive Producer Yoshinori Kitase & Creative Director Tetsuya Nomura

Benjamin Shillabeer-Hall / July 7, 2022

Check out our interview on Crisis Core Final Fantasy VII: Reunion with Mariko Sato, Yoshinori Kitase, and Tetsuya Nomura.

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News

Interview – Tymon Smektała Lead Game Designer Of Dying Light 2: Stay Human

Garri Bagdasarov / May 20, 2022

We speak with Tymon Smektala on all things Dying Light 2: Stay Human and see what we can look forward to coming up for the title.

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Hitman 3 Interview David Bateson Jane Perry News

Interview – A Deep Dive On all Things Hitman With The Voices Behind Agent 47 And Diana Burnwood

Neil Bolt / April 14, 2022

In our interview, Neil Bolt sits down with the voices of Agent 47 (David Bateson) and Diana Burnwood (Jane Perry) to discuss all things Hitman and what could potentially lay ahead with IO Interactive’s Project 007.

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News

Interview With Junichi Ehara, Takahisa Sugiyama & Kenji Saito On Babylon’s Fall

Benjamin Shillabeer-Hall / February 24, 2022

Check out our interview with Junichi Ehara, Takahisa Sugiyama and Kenji Saito all about the upcoming release Babylon’s Fall.

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News

Interview With Gardens Co-Founders, Chris Bell & Stephen Bell – Ambitious Games The Sustainable, Healthy Way

David Carcasole / February 2, 2022

Check out our interview with Chris Bell & Stephen Bell, two of the co-founders of new studio Gardens, who strive to make ambitious games the healthy way.

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News

Rock And Stone! Ghost Ship Games CEO Søren Lundgaard Talks Deep Rock Galactic’s Upcoming PlayStation Launch

David Carcasole / December 1, 2021

Check out our interview with Søren Lundgaard, chief executive officer at Ghost Ship Games about Deep Rock Galactic coming to PS5 and PS4.

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Feature

Interview With Matt Bettelman, Lead Designer On Puzzle Bobble 3D: Vacation Odyssey

David Carcasole / November 16, 2021

Join us as we talk to Matt Bettelman, Survios’ lead designer for Puzzle Bobble 3D: Vacation Odyssey about the game’s origin story and VR’s future.

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Feature

Interview With Naoki Yoshida, Director Of Final Fantasy XIV

Benjamin Shillabeer-Hall / October 13, 2021

Check out our interview with Final Fantasy legend Naoki Yoshida as he talks everything Final Fantasy XIV on the Endwalker tour.

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News

Interview With The Cast Of Final Fantasy XIV

Benjamin Shillabeer-Hall / October 8, 2021

Check out our interview with the voice actors behind the main cast of Final Fantasy XIV ahead of the release for the newest expansion.

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News

Interview With Tod Fennell, The Voice Of Taro From Kena: Bridge Of Spirits

David Carcasole / September 30, 2021

We got to speak to Tod Fennel, the voice actor behind Taro, in Kena: Bridge Of Spirits all about what it was like being a part of Ember Lab’s new PS5 game.

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the-falconeer-ps5-ps4-news-reviews-videos News

Interview With Tomas Sala, Creator Of The Falconeer

David Carcasole / August 31, 2021

Check out our interview with Tomas Sala, the solo developer behind BAFTA nominated game The Falconeer, which just released on PS5 and PS4.

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knockout-city-remains-free-to-play-until-you-hit-rank-25 News

Knockout City Interview – Velan Studios On The Creation Of A Multiplayer Success In 2021

Callum Self / June 21, 2021

We sat down with Karthik Bala and Guha Bala, brothers and co-founders of Velan Studios, regarding their critical hit Knockout City for the PS4.

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ps4 rust interview News

Rust: Console Edition Interview – What Did It Take To Get Rust Running On PS4?

John-Paul Jones / June 19, 2021

Want to know how Rust: Console Edition even exists on PlayStation 4? It wasn’t easy, and we spoke to lead programmer Matt Phillips at Double Eleven to see just what the studio needed to do in order to make this miracle come to pass.

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Doom 3 VR interview News

DOOM 3 VR Edition Interview: Remote Working, History With Prey VR, PSVR Optimisations & More

John-Paul Jones / April 8, 2021

In our DOOM 3: VR Edition interview with Ken Thain, Executive Producer at developer Archiact, we discover the origins of this PSVR hit.

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is-godfall-coming-to-ps4 News

Godfall Composer Ben Macdougall Talks About Creating Aperion For Counterplay Games’ New PS5 Epic

David Carcasole / November 12, 2020

Godfall composer Ben Macdougall talks about what it was like to create the score for Counterplay Games new looter-slasher which launches with the PS5.

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how-striking-distance-studios-is-pushing-the-ps5-to-deliver-their-pubg-narrative-game-1 Feature

How Striking Distance Studios Is Pushing The PS5 To Deliver Their PUBG Narrative Game

David Carcasole / October 19, 2020

We speak with Mark James from Striking Distance Studios to see how they are pushing the PS5 to deliver their PUBG narrative experience.

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discussing-the-unique-free-to-play-model-of-genshin-impact-with-developer-mihoyo-on-launch-day Feature

Discussing The Unique Free-To-Play Model Of Genshin Impact With Developer ‘miHoYo’ On Launch Day

Garri Bagdasarov / September 28, 2020

We sit down with Genshin Impact PS4 developer to discuss the unique free-to-play model of the RPG which is out this week on PlayStation 4.

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ary-and-the-secret-of-seasons-news-reviews-videos News

Ary And The Secret of Seasons PS4 Preview And Interview – A World You Will Want To Explore

Eric Hauter / August 11, 2020

We got the chance to checkout Ary And The Secret Of Seasons for PS4. Check out what we thought in our preview and interview for the game.

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dustborn-ps5-interview-keeping-hope-alive-in-a-world-that-hates-you News

Dustborn PS5 Interview: Keeping Hope Alive In A World That Hates You

Joe Apsey / July 21, 2020

Our Dustborn PS5 interview covers gameplay, narrative, and inspirations behind Red Thread Games’ latest narrative adventure.

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Black Desert PS4 Crossplay Interview News

Black Desert PS4 Cross Play Interview – Future Plans, Margoria Expansion, PS5 & More

John-Paul Jones / May 7, 2020

In our interview with Black Desert developer Pearl Abyss we talk crossplay, the Margoria expansion, PlayStation 5 and much more besides!

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Trials of Mana PS4 Interview News

Trials Of Mana Interview With Shinichi Tatsuke & Masaru Oyamada On The Leap From 2D To 3D

John-Paul Jones / April 15, 2020

We interviewed Shinichi Tatsuke, Trials of Mana producer and Masaru Oyamada Mana Mana series producer to better understand how the leap from 2D to 3D came about for the long-running JRPG series.

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Wasteland 3 IInterview News

Wasteland 3 Interview – inXile Entertainment Details Colorado Setting, Combat, Non-Linear Choice & More

John-Paul Jones / March 17, 2020

We sit down with Wasteland 3 developer inXile Entertainment to get the lowdown on every part of its ambitious squad based RPG sequel.

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News

Exclusive Interview With Team 21 Studio – Developing The First PSVR MMORPG Ilysia

Eric Hauter / January 11, 2020

An exclusive interview with Team 21, the family-owned development team that is developing PSVR’s first MMO, Ilysia. Gameplay, world-building and more.

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News

Start Your Engines – Interview: Mini Moto X Dev Talks PSVR, Future Development And More

Eric Hauter / December 23, 2019

We chat with The Binary Mill’s Ingmar Lak about the company’s transition to VR games, its design philosopies, and its player-centric ethics.

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